When picking up a weapon from an ammo box in a multiplayer match, another palyer watching the player that picks up the gun does not see the new gun appear in the players hand. Additionally, shots fired by one client are not visible or audible on the other client from this time on. {F18235}
Description
Description
Details
Details
- Legacy ID
- 3212759785
- Severity
- Major
- Resolution
- Fixed
- Reproducibility
- Always
- Category
- Multiplayer
Steps To Reproduce
- Unpack the attached misson to My files/Arma 3/<profile>/MPmissions
- Create a server on one client, load mission ammo_crate_test
- Connect second client
- Start the game, fire a few shots (will be visible/audible on both clients)
- Have one client pick up a weapon and ammo from the crate
- Observer that the other client does not see the new weapon, and shots fired will not be audible.
- Bullets impacts fired by weapons of the other client are still visible on the opposite client (just not the shot sound)
Additional Information
Game version tested is Alpha, but we also tested on dev build with the same result