Throwing grenades while aiming down iron or red dot sights in the middle prone position results in a glitchy animation with the view clipping into the rifle during the throw. Also, ADS'ing down an optical scope while prone and throwing a grenade doesn't switch out from the scoped view like it does when throwing from other stances.
Description
Description
Details
Details
- Legacy ID
- 2231303232
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Category
- Anims
Steps To Reproduce
- Spawn as grenadier
- Go prone
- ADS
- Throw grenade
Event Timeline
Comment Actions
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.