If you create an empty helo, put an AI pilot using "this moveindriver helicopter1", and you give him a waypoint to transport unload, or do a "pilot land "Land"", or even an unload command, it will just bypass the waypoint all together, or will not land at all. It will just hover.
Description
Description
Details
Details
- Legacy ID
- 3361722924
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Category
- AI Issues
Steps To Reproduce
Create an empty helo, name is helicopter1
Create a pilot, name him pilot1
create a squad.
add them to cargo via {_X moveincargo helicopter1} foreach units squad
in pilot init, put "this moveindriver helicopter 1"
give pilot a waypoint to a helipad with "Transport Unload
OR
give pilot a waypoint with the init being "pilot1 land "GETOUT" or LAND
Additional Information
It wont do anything, just hover at its default altitude. I can only combat this by making him fly at 4 meters upon waypoint activation, and a trigger to create a new waypoint when everyone gets out.
Event Timeline
Comment Actions
Closing due to lack of activity in over five months. If this issue is still reproducable for you, please create a new ticket for it or ask for this one to be re-opened.