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When going our of sprint, character walks for a second
Closed, ResolvedPublic

Description

When I release Shift and go out of sprinting mode, my character walks for a second before he retains the normal running mode.

Details

Legacy ID
3629599741
Severity
Minor
Resolution
Open
Reproducibility
Always
Category
Visual-Characters
Additional Information

The unnecessary short walk takes away the fluidity.

Event Timeline

SmallBlackSheep edited Additional Information. (Show Details)
SmallBlackSheep set Category to Visual-Characters.
SmallBlackSheep set Reproducibility to Always.
SmallBlackSheep set Severity to Minor.
SmallBlackSheep set Resolution to Open.
SmallBlackSheep set Legacy ID to 3629599741.May 7 2016, 12:43 PM
SmallBlackSheep added a subscriber: SmallBlackSheep.

only seems to happen when your character is so exhausted he stopped sprinting. when you then release the shift key, he will walk for a second before going back to running animation

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.