When the player is running in the highest combat pace (fastest of the 2 combat paces, C button), or sprinting, and firing his/her weapon, the character will stop its movement for the duration of the shot.
If the weapon is an automatic one, the character will try to switch between moving and standing still to shoot.
Description
Description
Details
Details
- Legacy ID
- 2868813269
- Severity
- Minor
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Movement
Steps To Reproduce
On any map, with any infantry class:
- Sprint by holding the sprint key (default L-SHIFT)
- Fire your weapon
- Notice the movement getting interrupted
Additional Information
Tested with pistols and rifles.
I would expect the character to switch to the slower combat pace instead of stopping its movement, because in the slower of the combat paces it is possible to shoot while moving. The way it is now you turn from a running, hard to hit target into a sitting duck when firing your weapon.