Page MenuHomeFeedback Tracker

Request: Static Marker sizes, with the option to turn it on/off
Reviewed, NormalPublic

Description

I've created a mission that requires markers to be of static size to show things of interest/planning.

Unfortunately no matter what zoom level it is on, at the moment the markers stay the same size cause the marker to cover a certain area that needs to be uncovered or be too small to show what is going on.

Details

Legacy ID
3805466379
Severity
Feature
Resolution
Open
Reproducibility
Always
Category
Feature Request
Additional Information

I found this https://dev-heaven.net/issues/327 this was quite a while back... maybe this "eventually" could be now?

Event Timeline

Woodpeckersam edited Additional Information. (Show Details)
Woodpeckersam set Category to Feature Request.
Woodpeckersam set Reproducibility to Always.
Woodpeckersam set Severity to Feature.
Woodpeckersam set Resolution to Open.
Woodpeckersam set Legacy ID to 3805466379.May 7 2016, 12:39 PM
Woodpeckersam added a subscriber: Woodpeckersam.

ps. If you know Vector Graphics, you know that it can be scaled without losing quality, could there be a possibility of incorporating vector graphics into the game, so that markers could easily be scaled on the map without losing its quality (seeing as the markers dont need to be 100% detailed)

I've noticed that when the markers are seen on the GPS it covers a large area where the enemies are. having static sizes would eliminate this.

An update, I have just realised that there are some unit/object icons that stay the same size during map zoom.

It really makes the map look weird when you have markers/unit icons bigger than the desired size on the map.