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Black cut on player killed
Closed, ResolvedPublic

Description

If player is killed: a BLACK CUT is applied even if there was a "KILLED" EVENTHANDLER attached.
This makes it hard to make custom kill handling for player.

Details

Legacy ID
3203968094
Severity
Minor
Resolution
Duplicate
Reproducibility
Always
Category
Visual-GUI
Additional Information

You can run a
cutText ["","BLACK IN", 1];

after 7 seconds from dying, which destroyes the black screen

Event Timeline

zapat edited Steps To Reproduce. (Show Details)Mar 15 2013, 3:19 PM
zapat edited Additional Information. (Show Details)
zapat set Category to Visual-GUI.
zapat set Reproducibility to Always.
zapat set Severity to Minor.
zapat set Resolution to Duplicate.
zapat set Legacy ID to 3203968094.May 7 2016, 12:39 PM

Well, in my opinion, this is correct behaviour.

However, in my opinion, it should not fade out at all if playerKilledScript is specified in the description.ext.