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Analogue movement on foot
Closed, ResolvedPublic

Description

Although the game supports analogue input for movement (joystick/controller) on foot it seems to be limited to the same 8 directions and set speeds as when using a keyboard. This makes it feel rather unnatural as the game does not respond to the subtle inputs an analogue controller can provide.

Analogue movement allows greater freedom and more accurate positioning for shooting round corners, peeking over hills etc. It also allows for more natural movement (smooth transitions from forward to sideways movement) when clearing stairs, looking in windows and so on. Once you're used to analogue movement going back to WASD feels so clunky.

BF3 does this properly, and of course every console game does too.

As far as balance and fairness goes the game already supports enhancements for peripherals beyond keyboard+mouse, like TrackIR for improved freelook and lean and analogue control of aircraft and vehicles.

Details

Legacy ID
742609664
Severity
Feature
Resolution
Open
Reproducibility
Always
Category
Movement
Steps To Reproduce

Play the game with an analogue controller (Logitech G13, Xbox controller or joystick) for movement on foot, observe how speeds and directions change in discrete steps.

Event Timeline

BobElHat edited Steps To Reproduce. (Show Details)Mar 15 2013, 2:47 AM
BobElHat edited Additional Information. (Show Details)
BobElHat set Category to Movement.
BobElHat set Reproducibility to Always.
BobElHat set Severity to Feature.
BobElHat set Resolution to Open.
BobElHat set Legacy ID to 742609664.May 7 2016, 12:37 PM

Yes, this always bothered me with ArmA 2. I use a Logitech G13. The way it works now it's not worth using the analog stick for infantry.

+1

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.