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LB and RB buttons when flying helicopter have less "power" than Q and Z keys
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Description

I don't know if this is on purpose as the less powered control is useful in finer movements. However if I want to pick up or loose more altitude the Q and Z keys have more effect than the LB and RB buttons on the 360 controller on collective raise and lower.

Details

Legacy ID
2366416107
Severity
Minor
Resolution
Duplicate
Reproducibility
Always
Category
Controls
Steps To Reproduce

Play as helicopter in the editor with 360 controller.

Event Timeline

o0Jedi0o edited Steps To Reproduce. (Show Details)Mar 15 2013, 1:27 AM
o0Jedi0o edited Additional Information. (Show Details)
o0Jedi0o set Category to Controls.
o0Jedi0o set Reproducibility to Always.
o0Jedi0o set Severity to Minor.
o0Jedi0o set Resolution to Duplicate.
o0Jedi0o set Legacy ID to 2366416107.May 7 2016, 12:37 PM
o0Jedi0o added a subscriber: o0Jedi0o.

updated steps to reproduce

go to editor and play as helicopter with 360 remote

select auto hover

qo up to 50m

use both Q and the controller to go up and down and notice the speed difference.

sarlac added a subscriber: sarlac.May 7 2016, 12:37 PM

collective raise and lower cause ascent and descent at different rates depending on input device type and input type. Shouldn't these all be the same?

In the ah6/mh6
all figures in feet per minute from onboard VSI

keyboard:
2000 up
1800 down

mapped to joystick buttons:
7000 up and down

If you map the ANALOG collective to buttons on the joystick you get still another set of figures

2200 up
1800 down

however if using the analog collective inputs for non analog buttons, after releasing either button the helicopter falls at a rate of 1200 feet per minute until a non analog collective input is pressed.

In the KA-60
all figures in meters per minute from VSI on board

keyboard
600 up
600 down

joystick digital
2.5 up
2.5 down

joystick analog (mapped to a button)
700 up
600 down

  with a button release fall rate of 500 meters per minute

Please correct this issue