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Vehicles take too much to get destroyed
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Seems that vehicles take way too much too get destroyed. I was even able to fly a helicopter into the ground and still fly up again. When shooting the mk19 at another vehicle it takes way too many rounds to blow it up I think. It was better in arma 2


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Event Timeline

Spayd edited Steps To Reproduce. (Show Details)Mar 14 2013, 10:58 PM
Spayd edited Additional Information. (Show Details)
Spayd set Category to Balancing.
Spayd set Reproducibility to Always.
Spayd set Severity to Minor.
Spayd set Resolution to Duplicate.
Spayd set Legacy ID to 175308809.May 7 2016, 12:37 PM
B00tsy added a subscriber: B00tsy.May 7 2016, 12:37 PM

What vehicles are you talking about, the civil offroad vehicles, or the 'armored' ifrit. I don't have any trouble blowing up the ifrit/hunter with an AT launcher.

the only unrealistic damage is the helicopters which i successfully landed like a plane at 150 km/h on a runway causing the helicopter to take a lot of damage but i flew away

as for the cars, they seem alright in fact i think there a but under armored (excluding the civilian off road vehicle) for example troop transports today have tires that don't pop when shot or even exploded near. in arma3 you can through a frag and takeout the wheels in one go.

this is really annoying considering this is suppose to be 2035 and yet in 2013 we are able to do better.

Ceh added a subscriber: Ceh.May 7 2016, 12:37 PM
Ceh added a comment.Aug 12 2013, 4:09 PM

Issue is described in 11168, with more detail