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Ennemy AI and accuracy issues
Closed, ResolvedPublic

Description

the accuracy of ennemies controlled by AI is too high : when playing in daytime ennemies can too easily spot you through walls, rocks, trees and even under water, and in night-time they're still able to shot you right in the head from 400-500 meters whereas you're hiding...

Ok ArmA III is a realistic simulation, but AI reactivity is too damn high, whereas where you're at 3 meters in front of one ennemy controlled by AI he acts as if he was completely blind...

That would be great if you did something to fix this problem : a more realistic accuracy for ennemy soldiers, and a AI which would be sensible of hiding or not : that would be harder for AI to spot a player if he's hiding through obstacles as bushes and rocks...

Details

Legacy ID
1982363554
Severity
Minor
Resolution
Duplicate
Reproducibility
Always
Category
AI Issues

Event Timeline

Coil edited Steps To Reproduce. (Show Details)Mar 14 2013, 3:07 PM
Coil edited Additional Information. (Show Details)
Coil set Category to AI Issues.
Coil set Reproducibility to Always.
Coil set Severity to Minor.
Coil set Resolution to Duplicate.
Coil set Legacy ID to 1982363554.May 7 2016, 12:34 PM

Covered by issue #0003480.