Even when the civilians (controlled by the player) kill 1 or 2 "enemy" AI. AI should immediately consider anyone who shoots friendlies as hostile. (Much like A2's civilians did in some campaign missions, though they were most likely attached to the inde/blufor sides)
Description
Description
Details
Details
- Legacy ID
- 100720571
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Category
- AI Issues
Steps To Reproduce
1: Place Civilian AI, OPFOR AI squad
2: Give the civilian a weapon
3: Kill an OPFOR
4: Enjoy diplomatic immunity.
Event Timeline
Comment Actions
I think the presence of a non-friendly weapon out in the open should be considered a threat, too.
Comment Actions
Closing due to lack of activity in over five months. If the issue is still valid, please create a new ticket for it.