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More commands for sound control
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Description

I'm making a mission where I need to play sounds. I need only one to be played at the same time. Meaning that if a second sound plays 0.1 sec after the first sound, the first should stop. Right now, there is no commands to control sounds in any way, so you can only play the entire sound.

I'd suggest some commands to create sounds, play sounds and stop sounds. Like:

_sound = createSound "SoundThatLastsThreeSeconds";
playSound _sound;
sleep 1;
stopSound _sound;

Details

Legacy ID
148592521
Severity
Feature
Resolution
Suspended
Reproducibility
N/A
Category
Scripting

Event Timeline

MulleDK19 edited Additional Information. (Show Details)
MulleDK19 set Category to Scripting.
MulleDK19 set Reproducibility to N/A.
MulleDK19 set Severity to Feature.
MulleDK19 set Resolution to Suspended.
MulleDK19 set Legacy ID to 148592521.May 7 2016, 12:31 PM
Fank added a subscriber: Fank.May 7 2016, 12:31 PM
Fank added a comment.May 15 2014, 7:15 PM

Issue closed as obsolete. If you encounter this problem again, please create another ticket. Thank you.