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Sound delay
Closed, ResolvedPublic

Description

i know for a fact that sound does have a delay in this game but only for the first sound to occur.

for example: i fired 3 mortars at a target 800m away and fair enough i saw a huge dust cloud first and heard the sound about 2.8 seconds later but when the next 2 hit the sound occurred exactly when the mortar hit.

if you wait say 5-10 seconds then do it again the same thing will happen

Details

Legacy ID
1585573903
Severity
Tweak
Resolution
Duplicate
Reproducibility
Always
Category
Engine
Steps To Reproduce

go into editor

place a mortar as the player

fire three shots at a reasonable distance (800m)

listen for the sounds

Additional Information

this happened in arma2 as well

Event Timeline

Scorpion edited Steps To Reproduce. (Show Details)Mar 13 2013, 2:07 PM
Scorpion edited Additional Information. (Show Details)
Scorpion set Category to Engine.
Scorpion set Reproducibility to Always.
Scorpion set Severity to Tweak.
Scorpion set Resolution to Duplicate.
Scorpion set Legacy ID to 1585573903.May 7 2016, 12:29 PM

Duplicate of #0001126.