as the summary says. while walking with weapon down, the sound effects for steps sound at about twice the speed of steps being taken by the model animation.
Description
Description
Details
Details
- Legacy ID
- 1123280792
- Severity
- Trivial
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Sound
Steps To Reproduce
Start the Editor.
Choose Stratis.
Insert a Rifleman as Player (BLUFOR/Blue/Men/Rifleman).
Click on the Preview button.
set self to walk and lower weapon
freelook down to see feet
observe the discrepancy between sound effect and animation rate