Page MenuHomeFeedback Tracker

weapon down walking step sounds out of synch with model animation
Closed, ResolvedPublic

Description

as the summary says. while walking with weapon down, the sound effects for steps sound at about twice the speed of steps being taken by the model animation.

Details

Legacy ID
1123280792
Severity
Trivial
Resolution
Duplicate
Reproducibility
Always
Category
Sound
Steps To Reproduce

Start the Editor.
Choose Stratis.
Insert a Rifleman as Player (BLUFOR/Blue/Men/Rifleman).
Click on the Preview button.
set self to walk and lower weapon
freelook down to see feet
observe the discrepancy between sound effect and animation rate

Event Timeline

cevune edited Steps To Reproduce. (Show Details)Mar 13 2013, 4:39 AM
cevune edited Additional Information. (Show Details)
cevune set Category to Sound.
cevune set Reproducibility to Always.
cevune set Severity to Trivial.
cevune set Resolution to Duplicate.
cevune set Legacy ID to 1123280792.May 7 2016, 12:28 PM

Duplicate of #1197.