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Adjusting View distance to a low value creates a horrible blue or grey fog or blur over the environment
Closed, ResolvedPublic

Description

Anything less that around 8k to 10k view distance is rendered with a horrible blue cast or fog over everything. It's not distracting till you try and extend the view distance then you realise how blurred and poor it makes the visuals.

This occurs on textures close to you as well as distant - it's not just a fading effect in the distance.

Details

Legacy ID
2520520386
Severity
Minor
Resolution
Fixed
Reproducibility
Always
Category
Visual-Environment
Steps To Reproduce

Adjust view slider up and down. It's very obvious

Additional Information

Hope this isn't a repeat, I did search for Blue but no hits.

Event Timeline

serjames edited Additional Information. (Show Details)
serjames set Category to Visual-Environment.
serjames set Reproducibility to Always.
serjames set Severity to Minor.
serjames set Resolution to Fixed.
serjames set Legacy ID to 2520520386.May 7 2016, 12:22 PM

Looks to be Fixed as of 16th April 13

Khan added a subscriber: Khan.May 7 2016, 12:22 PM
Khan added a comment.May 10 2013, 11:49 AM

Issue was looked into and fixed/tweaked as designed.

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