One priority, above all else at Bohemia Interactive Studios, should be to reformat and redistribute effective anti-virus software. I do understand that this is in alpha, but I am also aware that this was not nearly fixed on ARMA 2. BIS has always been using less-than-efficient anti-hack software. The game is rendered completely and utterly unplayable due to the issues I have seen so far:
- Teleported over the far ocean as a seagull
- Entire server blown up (explosion/explosive entities spawned on players)
- Entire server teleported to one location
- Completely black overlay advertising hack websites placed over the screen, only able to be erased by hitting escape (although the advertisement is restored once you enter back into the game)
- Entire server slayed.
These were all issues in ARMA 2, and it seems to be a bit inefficient for BIS to release all of these new features without fully refining the anti-hack software. If so much has changed in ARMA 3, why hasn't the hack problem?
As far as you can (and undoubtedly will) progress into the full game with (amazing) new features and content, you cannot negate the game-breaking issue within the multiplayer portion of the game.
Please fix ASAP BIS, and thanks for all the hard work.