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Site module doesn't work on some military buildings.
Closed, ResolvedPublic

Description

For example - Camp Maxwell has type 2 military buildings in that they are abandoned and covered in Rust. Units will not spawn in these like they do in Camp Rogaine, where the buildings are type 1 and not rusted.

Details

Legacy ID
3187080492
Severity
Tweak
Resolution
Unable To Duplicate
Reproducibility
Always
Category
Editor
Steps To Reproduce

Just put down a observation post module.

Additional Information

I am not sure if this is all site modules or just observation post because I do not know if the other modules spawn units in the buildings, but I believe it has to due with the rigging of the buildings.

Event Timeline

SovietRaptor edited Additional Information. (Show Details)
SovietRaptor set Category to Editor.
SovietRaptor set Reproducibility to Always.
SovietRaptor set Severity to Tweak.
SovietRaptor set Resolution to Unable To Duplicate.
SovietRaptor set Legacy ID to 3187080492.May 7 2016, 12:20 PM

Unable to reproduce in the latest dev build. If this issue is still valid for you, please create a new ticket for it.