Page MenuHomeFeedback Tracker

11 person COOP Load freeze/Data Transfer/MP Caching failure
Closed, ResolvedPublic

Description

In a custom mission, 11 players (mostly EU based with sub 50 pings) were freezing on load when the host transferred the mission. We were able avert this by having everyone download the mission so the host wouldn't have to transfer anything. However even then the load time was slow and we noticed that on the clients, we could only see the load progress of ourselves and the host. Only when the states of the other clients became clear after a long wait did everyone get in game. Desync was minimal but clients were not communicating their load state.

We think this is first a data transfer problem from the host to the clients since we were unable to load until the mission was downloaded by all clients from an FTP. Secondly the lack of recognition between clients slowed down the load as no one knew who was in game or not. Even after the host desync passed, several players were still waiting to load. Again, once the states changed for the clients (they went from the hour-glass to blue) we got client recognition all around.

Details

Legacy ID
1943706959
Severity
Major
Resolution
Suspended
Reproducibility
Always
Category
Multiplayer
Steps To Reproduce

I am linking the mission file from our forum.
Host was in Wales.
Clients were in the following countries/states:
Scotland
England
Belgium
Finland
Greece
Brazil
Illinois (US)
California (US)
California (US)
Netherlands

Additional Information

Event Timeline

IWUBPUGS edited Additional Information. (Show Details)
IWUBPUGS set Category to Multiplayer.
IWUBPUGS set Reproducibility to Always.
IWUBPUGS set Severity to Major.
IWUBPUGS set Resolution to Suspended.
IWUBPUGS set Legacy ID to 1943706959.May 7 2016, 12:13 PM

Please let us know in note section if you are still able to reproduce this issue in latest Development build.

If so, please send us dxdiag and files from this folder: "C:\Users\<Name>\AppData\Local\Arma 3 Alpha\"

Can you pack the files in winrar and upload it somewhere?
When the *.rar will be smaller than 2.097k, you can attach it here. Thank you.

Closing due to lack of info / response in a long time.

If this issue is still reproducable for you, please create a new ticket for it and make sure to include all necessary information (files etc.).