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Add an Editor guide to the field manual
Closed, ResolvedPublic

Description

It can be very hard to learn to use the ediotr, and not many people have made any guides on the internet for the A3 editor. I understand that I could use A2 editor guides, but I'd prefer it to be updated.

Details

Legacy ID
260172516
Severity
Text
Resolution
Duplicate
Reproducibility
Always
Category
General

Event Timeline

Pixelized edited Additional Information. (Show Details)
Pixelized set Category to General.
Pixelized set Reproducibility to Always.
Pixelized set Severity to Text.
Pixelized set Resolution to Duplicate.
Pixelized set Legacy ID to 260172516.May 7 2016, 12:10 PM
Bohemia added a subscriber: Tubby.Mar 10 2013, 6:19 PM
Tubby added a comment.Mar 10 2013, 6:28 PM

Would love a proper guide also !!
More than just waypoint descriptions etc. May be more of like that found in game but with some explained examples.

Why would anyone vote this down? can only help and can be done at a much later date ;)

SGTIce added a subscriber: SGTIce.May 7 2016, 12:10 PM

You do realize... Alpha has been out for less than a week.

You should just look at some of the A2 guides till someone decides to make one for A3.

ArmA is very backwards compatible.

I know it's backwards compatible, but if you actually bothered to read it, you'd know Isaid I was looking for something more recent and updated, as in with new item names/codes.

If you'd bother to look around it's backwards compatible as in same names/codes.

Stop trying to be a smart ass.

The mods you're seeing pop up so fast & some missions, that's due to the fact they can directly port from A2 to A3 since the code is the same.

Cypher added a subscriber: Cypher.May 7 2016, 12:10 PM

I have already posted this issue with greater detail, use that instead and please search before you post. http://feedback.arma3.com/view.php?id=3006

AD2001 added a subscriber: AD2001.May 7 2016, 12:10 PM

Duplicate of #0003006.