Page MenuHomeFeedback Tracker

Change Stance - Cycle Up + Down with Single Key
Closed, ResolvedPublic

Description

Instead of having to press 2 keys for stance;
We should be able to have a stance UP and DOWN keys mappable.
We could then map this directly to a key and cycle through the stances in a linear fashion.
So from Prone to sitting to semi crouch to Crouch..etc with the press of the [Key that is mapped] to [Stance Cycle UP]

We should also be able to bind say, SHIFT + [ANY KEY/MOUSHEWHEEL] to stance up. Likewise for stance down.

Issue is similar to http://feedback.arma3.com/view.php?id=2653 (requesting Mousewheel)but unique in that I request one key to cycle stances.

Essentially I request to untie the stance change from thew walk keys.

Details

Legacy ID
3612408125
Severity
Tweak
Resolution
Duplicate
Reproducibility
Always
Category
Controls
Steps To Reproduce

Launch game - there is no key to cycle stance.
Close game, dissapointed.

Event Timeline

platinums edited Additional Information. (Show Details)
platinums set Category to Controls.
platinums set Reproducibility to Always.
platinums set Severity to Tweak.
platinums set Resolution to Duplicate.
platinums set Legacy ID to 3612408125.May 7 2016, 12:05 PM
LonoB added a subscriber: LonoB.May 7 2016, 12:05 PM
LonoB added a comment.Mar 10 2013, 3:22 AM

By default pressing your "X" key will cycle standing to crouch, pressing "X" again will stand back up. "Z" for prone. "Ctrl" for your stance variations between your three stance choices.

LonoB - correct, so how does that help you go to the intermediate crouch?

Your solution does not address my request.
There are 2 stances in between prone and normal crouch.

I want to go from semi crouch to crouch and back again , with one key press and further more to assign the process to the mouse.

Also, you have to stop walking, then press ctrl and W to go up a stance then resume walking, the current stance cycle needs to be taken away from walk.

If you go into the key bindings, there is a section for you to map your own key bindings to custom controls. I assume here you can have your stance adjust and up/down bound to a single key to accomplish what you're wanting to do. Otherwise, I would just say get used to pressing multiple keys.

If applicable, just have stance adjust bound to a mouse key, like Mouse 4 or 5, or higher if you have the available buttons on your mouse.

I really don't understand people downvoting this request. If you want to keep using your movement keys (WASD) to adjust your stances that's fine, but why downvote others who'd maybe like to to do things a bit differently? The ARMA ethos has always been about customizability and player choice. On top of everything, this would in no way hinder, handicap or lessen the experiences of the people who like the controls as they are now, so there is absolutely zero need for controversy. I'm extremely tempted to flame some of the blatant ignorance and unwarranted umbrage already on display here, but there's no reason for something that should be so straightforward and self-evident to turn ugly.

Beard added a subscriber: Beard.May 7 2016, 12:05 PM
Beard added a comment.Mar 13 2013, 1:51 AM

I would love to see this change implemented, customization is key- especially in a simulator.

This is covered by #1270.