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Integrate or develop precomputed Wave Simulation for Real-time Sound Propagation of Dynamic Sources in Complex Scenes
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Description

Integrate this technology or develop similarly: Precomputed Wave Simulation for Real-time Sound Propagation of Dynamic Sources in Complex Scenes

http://youtu.be/MQt1jtDBNK4

http://gamma.cs.unc.edu/PrecompWaveSim/

Details

Legacy ID
2973294326
Severity
Major
Resolution
Suspended
Reproducibility
N/A
Category
Sound
Additional Information

http://gamma.cs.unc.edu/PrecompWaveSim/

We present a method for real-time sound propagation that captures all wave effects, including diffraction and reverberation, for multiple moving sources and a moving listener in a complex, static 3D scene. It performs an offline numerical simulation over the scene and then applies a novel technique to extract and compactly encode the perceptually salient information in the resulting acoustic responses. Each response is automatically broken into two phases: early reflections (ER) and late reverberation (LR), via a threshold on the temporal density of arriving wavefronts. The LR is simulated and stored in the frequency domain, once per room in the scene. The ER accounts for more detailed spatial variation, by recording a set of peak delays/amplitudes in the time domain and a residual frequency response sampled in octave frequency bands, at each source/receiver point pair in a 5D grid. An efficient run-time uses this precomputed representation to perform binaural sound rendering based on frequency-domain convolution. Our system demonstrates realistic, wave-based acoustic effects in real time, including diffraction low-passing behind obstructions, sound focusing, hollow reverberation in empty rooms, sound diffusion in fully-furnished rooms, and realistic late reverberation [Nikunj Raghuvanshi, John Snyder, Ravish Mehra, Ming C. Lin, Naga Govindaraju].

Event Timeline

hectrol edited Steps To Reproduce. (Show Details)Mar 9 2013, 9:31 PM
hectrol edited Additional Information. (Show Details)
hectrol set Category to Sound.
hectrol set Reproducibility to N/A.
hectrol set Severity to Major.
hectrol set Resolution to Suspended.
hectrol set Legacy ID to 2973294326.May 7 2016, 12:02 PM

Closing since we're now in beta and only features that are already WIP will be added before release.

If this is not already WIP, it won't happen.