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Clipping explosion crates on the ground when multiple explosives have been used
Closed, ResolvedPublic

Description

I used a AT-Mine and a manual bomb together to blow a car up, and both blew up (not like here http://feedback.arma3.com/view.php?id=3300), but the two explosion-crate textures on the ground are clipping in each other as if they were on the same layer (which is most likely the reason for this) If you lock at them and move around them, you´ll see them clipping
through each other.

Details

Legacy ID
818865257
Severity
Minor
Resolution
Open
Reproducibility
Always
Category
Explosives
Steps To Reproduce

-Start the mission "escape from straris",
-Play as Explosive Expert,
-Run to the street,
-Place an AT-mine and a manual bomb,
-Run away and hide before the incoming car spots you,
-Blow up the manual bomb and the AT Mine (the timing has to be good enough to destroy the car),
-Go to the positions of the explosives,
-Look at the crate-Textures and move around them.

Event Timeline

J-man edited Steps To Reproduce. (Show Details)Mar 9 2013, 3:50 PM
J-man edited Additional Information. (Show Details)
J-man set Category to Explosives.
J-man set Reproducibility to Always.
J-man set Severity to Minor.
J-man set Resolution to Open.
J-man set Legacy ID to 818865257.May 7 2016, 11:58 AM

Closing due to lack of activity in over five months. If this issue is still reproducable for you, please create a new ticket for it or ask for this one to be re-opened.