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Losing track of where you are aiming after moving your head with the Ka-60
Closed, ResolvedPublic

Description

The issue here is that when you move your head up or down when using first person mode, you will lose track of where your sights were aiming at.

Details

Legacy ID
2095849197
Severity
Major
Resolution
Duplicate
Reproducibility
Always
Category
Ingame UI
Steps To Reproduce

Use first person mode, have a bind that makes it possible to move your head up and down

Event Timeline

Migeman edited Steps To Reproduce. (Show Details)Mar 9 2013, 10:17 AM
Migeman edited Additional Information. (Show Details)
Migeman set Category to Ingame UI.
Migeman set Reproducibility to Always.
Migeman set Severity to Major.
Migeman set Resolution to Duplicate.
Migeman set Legacy ID to 2095849197.May 7 2016, 11:55 AM
Migeman added a subscriber: Migeman.

This also applies to the attack version of the little bird

I don't understand. If you recenter your view it goes back to being dead on.

Yes, the KA60 needs AT LEAST a static boresight crosshair. If the engine allowed it, a boresight cross that was projected on the HMTS when the hud was overlapping the boresight would be great. Even better would be a CCIP but that's probably both outside the capability of the current engine and might effect balance adversely. This is a particular problem if you use TIR.

Edit: The MH-9 is not effected by this.

@Gorbachev the method I use and mean here is not when you press or double tab alt, I have head movement binded to my joystick and it cannot be recentered

I see. As a last resort, one could bind "Center View" to a button on your joystick. I believe it is Numpad 5 by default.