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AI "Safe" and "Careless" walk modify?
Closed, ResolvedPublic

Description

So I tried to make a full base with moving patrols, parked cars, stuffs laying around and people strolling around.

But everyone walking around was having their left arm loose, that passive animation you get when you lower your rifle.
Now, there is two animations of this for the players, and those are the one mentioned above and one is with the player actually holding the rifle with both hands.

It feels that the one with both hands holding is a more "ready" pose, while the one holding the rifle is more passive, or "careless".
To easy up mission making with just a mouse click, shouldn't either of these animations be used depending on if you're using "Safe" or "Careless" in your waypoint menu?
I think this would be a good idea. This is not a major problem, but it would make mission making more easy and cosmetic.

Details

Legacy ID
568569762
Severity
Tweak
Resolution
Suspended
Reproducibility
Always
Category
Editor
Steps To Reproduce

Place units, give them waypoints with behavior set to "Safe" and "Careless".

Event Timeline

PantsuMann edited Additional Information. (Show Details)
PantsuMann set Category to Editor.
PantsuMann set Reproducibility to Always.
PantsuMann set Severity to Tweak.
PantsuMann set Resolution to Suspended.
PantsuMann set Legacy ID to 568569762.May 7 2016, 11:51 AM
Fank added a subscriber: Fank.May 7 2016, 11:51 AM
Fank added a comment.May 15 2014, 6:59 PM

Issue closed as obsolete. If you encounter this problem again, please create another ticket. Thank you.