When driving around some objects are small enough for you to get over, even though you shouldn't be able to.
For example driving really slowly at a crash barrier should stop you, not jolt your vehicle up and allow you over.
Description
Description
Details
Details
- Legacy ID
- 3423288883
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Sometimes
- Category
- Game Physics
Steps To Reproduce
Outside Air station mike-26 place a vehicle such as a hunter. Drive slowly at the crash barrier on the road to the west. You will go over it, even though you shouldn't or it should become damaged
Additional Information
Not a game breaking mechanic but in the interest of realism it would be nice if there was some form of "soft body physics reaction" or equivalent.
Event Timeline
Comment Actions
All small objects are effected by this, for example driving 20kph into a wheelbarrow, should not render the wheelbarrow intact and the car destroyed.
Also with cones/small shrubs/small walls(which would be damaged under weight of car)/small signs/rocks(which is probably logical but it seems to behave weirdly).
Comment Actions
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