Using setAperture on a mission, I added 'setAperture 0.2' to the init field of a civilian unit, enabling him to see at night. I shut down the editor and joined a multiplayer server, only to be blinded when the daylight map being played was set to the same high light levels as in the editor. After some experimenting, adding setAperture to a unit, previewing, then removing it again keeps the same light level. The only way to remove it at this point is to restart the alpha.
Description
Description
Details
Details
- Legacy ID
- 693704738
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Category
- Design-Mission
Steps To Reproduce
Set one unit, write 'setAperture 0.2' in init field. Save and preview. Go back to editor, remove setAperture, preview again.
Event Timeline
Comment Actions
Closing due to lack of activity in over five months. If this issue is still reproducable for you, please create a new ticket for it or ask for this one to be re-opened.