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setAperture does not reset
Closed, ResolvedPublic

Description

Using setAperture on a mission, I added 'setAperture 0.2' to the init field of a civilian unit, enabling him to see at night. I shut down the editor and joined a multiplayer server, only to be blinded when the daylight map being played was set to the same high light levels as in the editor. After some experimenting, adding setAperture to a unit, previewing, then removing it again keeps the same light level. The only way to remove it at this point is to restart the alpha.

Details

Legacy ID
693704738
Severity
Major
Resolution
Open
Reproducibility
Always
Category
Design-Mission
Steps To Reproduce

Set one unit, write 'setAperture 0.2' in init field. Save and preview. Go back to editor, remove setAperture, preview again.

Event Timeline

Solace edited Steps To Reproduce. (Show Details)Mar 8 2013, 2:07 PM
Solace edited Additional Information. (Show Details)
Solace set Category to Design-Mission.
Solace set Reproducibility to Always.
Solace set Severity to Major.
Solace set Resolution to Open.
Solace set Legacy ID to 693704738.May 7 2016, 11:44 AM

Good catch. up-voted.

Closing due to lack of activity in over five months. If this issue is still reproducable for you, please create a new ticket for it or ask for this one to be re-opened.