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Editor playable status not copied
Closed, ResolvedPublic

Description

After copy/pasting the playable status of a unit isn't saved, any pasted units are NONplayable, causing major waste of time for missions which have 50+ players.

Details

Legacy ID
3271546790
Severity
Minor
Resolution
Duplicate
Reproducibility
Always
Category
Editor
Steps To Reproduce

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Event Timeline

Wolk edited Steps To Reproduce. (Show Details)Mar 7 2013, 1:59 PM
Wolk edited Additional Information. (Show Details)
Wolk set Category to Editor.
Wolk set Reproducibility to Always.
Wolk set Severity to Minor.
Wolk set Resolution to Duplicate.
Wolk set Legacy ID to 3271546790.May 7 2016, 11:25 AM
Wolk added a subscriber: Wolk.
Wolk added a comment.Mar 7 2013, 2:29 PM

Been dragging this issue for too long

SmukY added a subscriber: SmukY.May 7 2016, 11:25 AM
SmukY added a comment.Mar 7 2013, 6:10 PM

I agree, annoying as hell

rifleX added a subscriber: rifleX.May 7 2016, 11:25 AM
rifleX added a comment.Mar 7 2013, 6:11 PM

As the previous posts describe it vould be very hlpfull to have this in editor.

One of the most annoying things about mission editing.

Duplicate of #0000410.