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Triple Screen - Main Menu And Gameplay HUD
Closed, ResolvedPublic

Description

The main menu in Arma 3 cuts off the selections to the left. Also, in-game HUD cuts off too. (hides behind the bezel)

This happens with bezel corrected resolution. 6008x1080 (for my specs) rather than 5760x1080

I think most people run their games with bezel correction, so you may want to move those over just a bit more to compensate.

Details

Legacy ID
485517099
Severity
Minor
Resolution
Suspended
Reproducibility
Always
Category
Visual-Environment

Event Timeline

Rolexman edited Steps To Reproduce. (Show Details)Mar 7 2013, 5:31 AM
Rolexman edited Additional Information. (Show Details)
Rolexman set Category to Visual-Environment.
Rolexman set Reproducibility to Always.
Rolexman set Severity to Minor.
Rolexman set Resolution to Suspended.
Rolexman set Legacy ID to 485517099.May 7 2016, 11:19 AM

Agreed with Rolexman.

The ingame menu HUD shouldn't be offset from the left monitor by a standard monitor resolution but rather should be centered depending on whatever bezel corrected screen resolution is ran.

An update, as I was incorrect previously and it seems the issue is that the GUI seems to be stretched to 1/3 of the screen width including bezel correction, rather than being limited to say, a 1920x1080 resolution in the centre of the screen. Hence some of the GUI elements, such as ammo counter, are behind the bezel.

Please, send us a screenshot, where the issue is visible, together with more accurate description of how to reproduce the issue. When reporting please refer to "how to guide" http://feedback.arma3.com/how-to-user.html.html. Thank you.

Closing due to lack of info/response.

If this issue is still reproducable for you, please create a new ticket for it and be sure to include all necessary info/files.