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Suggestion: Add a return fire command
Reviewed, NormalPublic

Description

On a stealth mission it is somewhat of a nuisance to always be checking in on your fire team to make sure they are not being engaged, and if they are, telling them to open fire. I think it would be a lot easier if there was a return fire command so you could get your AI in position and not worry about them not defending themselves if they do come under fire.

Details

Legacy ID
3986976945
Severity
Feature
Resolution
Open
Reproducibility
N/A
Category
AI Control / Commanding

Event Timeline

Tailsthelaxer edited Additional Information. (Show Details)
Tailsthelaxer set Category to AI Control / Commanding.
Tailsthelaxer set Reproducibility to N/A.
Tailsthelaxer set Severity to Feature.
Tailsthelaxer set Resolution to Open.
Tailsthelaxer set Legacy ID to 3986976945.May 7 2016, 11:15 AM
Hanz added a subscriber: Hanz.May 7 2016, 11:15 AM
Hanz added a comment.May 22 2013, 1:00 PM

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I think this should be a separate behavior choice.

It is there already:

"GREEN" (Hold fire - defend only)
When a player orders his units to "Hold fire", the units are set to combat mode Green.

They will defend themselves and automatically exit hold fire mode. But it could be made more obvious and clear. I too worried about my AIs and managed them manually, until I've accidentally found that they can open fire when in trouble.