I would find it immersive if the grenade can damage objects such as trees causing them to fall in the opposite direction the grenade is in relation to it.
And it would also be great if fences can be blow and other objects are affected by the grenade physics wise. An exploding grenade will shake the ground and rattle vibrations into the air a little, having an object near the grenade (such as dead bodies / barrels) fly away when the nade explodes will make things pretty cool.
I have not tried fully in getting the nade to change the physics of an object, but i know it does not work on dead bodies.