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Performance increase after maxing sliders
Closed, ResolvedPublic

Description

I am able to get better framerates by maxing the object and view distance sliders, then back down to where they were. This performance increase stays with you until you shutdown regardless whether or not you close and relaunch the game.

Details

Legacy ID
1284500383
Severity
Major
Resolution
No Bug
Reproducibility
Always
Category
Performance
Steps To Reproduce
  1. Reboot computer
  2. Launch game
  3. Go to settings
  4. Max out view/object sliders
  5. Put sliders back to desired amount
  6. FPS is drastically better, 15-25 to 30-50(YMMV)
Additional Information

Despite it staying with you until reboot, maxing the sliders and back to desired amount seems to give you a tiny FPS boost after closing and relaunching the game. Not sure if this is an issue with Windows or maybe forcing ARMA to cache the surrounding area but it's easy enough to do.

Event Timeline

Dillonator edited Additional Information. (Show Details)
Dillonator set Category to Performance.
Dillonator set Reproducibility to Always.
Dillonator set Severity to Major.
Dillonator set Resolution to No Bug.
Dillonator set Legacy ID to 1284500383.May 7 2016, 11:05 AM
Dillonator added a subscriber: Dillonator.

I believe this could be an issue with Windows 7 core parking, after boot up the cores are parked leading to poor performance. Using an unparking tool gets the same results. I use this utility (http://www.coderbag.com/Programming-C/Disable-CPU-Core-Parking-Utility) to unpark cores. This feature is meant to dynamically turn on and off to save power, so maxing the sliders is meant to be a little stress test to unpark the cores.

Thales added a subscriber: Thales.May 7 2016, 11:05 AM

We are very sorry, this issue was closed as no-bug.