I can understand switching to a rifle forcing you to stop moving, but having to switch to the pistol is something which is usually supposed to be done as an alternative to reloading--and I'm finding more and more, in situations where I would swap to the pistol, I'm just reloading and getting shot...Since the switch weapons animation is so slow and since switching to the pistol is virtually pointless since you have to stand still. As for realism problems, when I'm airsofting, I do this all the time--your rifle's on a sling, and you just let it drop, pull up the pistol [from the dropleg holster which is attached to every combat rig] and fire. And you can do this while moving and hiding and generally being mobile.
Anyway, I still really like the game so far, but since the motion is so much more...nice, I feel like I should post this here so you guys know what else you could do to make the game even more fun to play.
Description
Description
Details
Details
- Legacy ID
- 3432876900
- Severity
- Minor
- Resolution
- Duplicate
- Reproducibility
- N/A
- Category
- Gameplay
Event Timeline
Comment Actions
The fact the the animation shows the soldier even touching his rifle once you hit the quick switch key is wrong. The animation should simply be dropping the rifle on its sling and quick drawing, taking around a full second.
The current animation would work fine if there were two seperate animations for switching to pistol, the current one for switching through the action menu, and the quick animation for when the pistol switch key is pressed.