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Collision when crouching/prone is non existent on certain structures.
Closed, ResolvedPublic

Description

The light house, upstairs of a house, some walls, and several other structures/buildings in ArmA 3 don't collide with the player when crouched or prone. For example, if you go up to the Light house on the "Headquarters" scenario for MP, crouching/proning and moving around will lock your character and slide you through the solid guard rails and you'll fall to your death. This happens on upper story balconies as well for houses/compounds. Would like to see it fixed so I don't fall to my death by accident.

Details

Legacy ID
2876611086
Severity
Major
Resolution
Duplicate
Reproducibility
Always
Category
Movement
Steps To Reproduce

Go near a railing/high ledge and crouch/prone, then try to move around whether by player or camera.

Event Timeline

Ace edited Steps To Reproduce. (Show Details)Mar 6 2013, 4:06 PM
Ace edited Additional Information. (Show Details)
Ace set Category to Movement.
Ace set Reproducibility to Always.
Ace set Severity to Major.
Ace set Resolution to Duplicate.
Ace set Legacy ID to 2876611086.May 7 2016, 10:58 AM

I have seen this issue on a couple of the fences that are through out the map as well. No need to vault, you can just crouch right through.

I have seen this on H-barriers, scaffolds, and even rocks as well. The feet aren't clipping properly from a visual perspective, and the game seems to have issues holding the unit above ground. Can make maneuvering through some areas, i.e. the buildings/structures at camp maxwell, very difficult.

Thales added a subscriber: Thales.May 7 2016, 10:58 AM

We are very sorry, this issue was closed as duplicate.