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Swimming quickly and then diving will cause gun to draw before diving
Closed, ResolvedPublic

Description

When on the surface of the water, the player gets locked to the surface (as I'm sure it's supposed to). When moving at normal speeds and looking down, the player instantly dives. When "running" at the surface, the player will first draw their gun, then put it down, and then dive.

Details

Legacy ID
4123367155
Severity
Tweak
Resolution
Unable To Duplicate
Reproducibility
Always
Category
Movement
Steps To Reproduce
  1. Swim at surface of water while holding down shift (or sprint button)
  2. Quickly look down
  3. Notice the gun being drawn and put away

Event Timeline

AndrasKrigare edited Additional Information. (Show Details)
AndrasKrigare set Category to Movement.
AndrasKrigare set Reproducibility to Always.
AndrasKrigare set Severity to Tweak.
AndrasKrigare set Resolution to Unable To Duplicate.
AndrasKrigare set Legacy ID to 4123367155.May 7 2016, 10:44 AM
AndrasKrigare added a subscriber: AndrasKrigare.

EDIT: After loading the campaign again, the bug is slightly different. It seems that using turbo while at the surface of the water should automatically submerge you. I'll test more for how I was able to stay at the surface.

Please let us know in note section if you are still able to reproduce this issue in latest Developement build.

Closing due to lack of feedback. If this issue is still reproducable for you, please create a new ticket for it or ask for this one to be re-opened.