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Audio not coming through once died and switch to another playable unit
Closed, ResolvedPublic

Description

It's happened twice, I've not purposefully tried to reproduce it. Audio seems to go for the most part - all you can hear are the environmental sounds i.e. the sea.

Details

Legacy ID
986987609
Severity
Minor
Resolution
Duplicate
Reproducibility
Sometimes
Category
Sound
Steps To Reproduce

Die and switch to playable unit

Event Timeline

IMoTiOnLeSs edited Additional Information. (Show Details)
IMoTiOnLeSs set Category to Sound.
IMoTiOnLeSs set Reproducibility to Sometimes.
IMoTiOnLeSs set Severity to Minor.
IMoTiOnLeSs set Resolution to Duplicate.
IMoTiOnLeSs set Legacy ID to 986987609.May 7 2016, 10:37 AM

This is an issue.
All audio ceases to play after a team switch, save for the ambient background noise (ie. crickets and forest sounds).

Several identical issues have been posted due to this bug:
0001372
0001933
0001872
0001040
0000528
0000481
0000419 (this one)
0000271
0000244
0000164

See #0001372.