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AI fails to notice players in vehicles
Closed, ResolvedPublic

Description

AI are unresponsive to players in a vehicle unless they either get out or engage them using a mounted turret.

Details

Legacy ID
4281763528
Severity
Minor
Resolution
Unable To Duplicate
Reproducibility
Sometimes
Category
AI Issues
Steps To Reproduce

In the MP mission Escape, use any vehicle to drive near a group.

Additional Information

Should be noted, the AI that was not responding where in the country, NOT the ones in the cities, those were fine for some reason.

Event Timeline

XianGriM edited Steps To Reproduce. (Show Details)Mar 5 2013, 8:27 PM
XianGriM edited Additional Information. (Show Details)
XianGriM set Category to AI Issues.
XianGriM set Reproducibility to Sometimes.
XianGriM set Severity to Minor.
XianGriM set Resolution to Unable To Duplicate.
XianGriM set Legacy ID to 4281763528.May 7 2016, 10:33 AM

Is Escape the vehicle showcase? This could very well be intended behavior; you ARE in a stolen vehicle which is 'on their side', after all. Enemies in the countryside might also have worse intel; enemies share intel with each other, so enemies in closer groupings (cities) would have better intel on you, and would know you're an enemy.

Clarified the title.

Khan added a comment.Apr 18 2013, 10:54 AM

We were not able to reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest developement build.

Unable to reproduce in latest dev build.