When playing in a squad of all playable units, Weapon sounds cease playing after switching to another team member to control after being killed.
Description
Description
Details
Details
- Legacy ID
- 1033881619
- Severity
- Major
- Resolution
- Duplicate
- Reproducibility
- Sometimes
- Category
- Sound
Steps To Reproduce
When playing in a squad of all playable units, switch to another team member to control after being killed.
Additional Information
Other sound plays fine, such as radio chatter, environmental audio etc, but all weapon sound from both player and AI is absent.
Event Timeline
Comment Actions
This is an issue.
All audio ceases to play after a team switch, save for the ambient background noise (ie. crickets and forest sounds).
Several identical issues have been posted due to this bug:
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0000244 (this one)
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