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[normal Alpha] Rock areas by the sea too much visible, some color tweaks needed.
Reviewed, LowPublic

Description

As in the attached photo, rocks by the sea stand out too much, if something can be done with their colours, lighting and in addition a way to make it stand out less and show that we are at sea is to make them look like beeing wet ( darker colour, as they were in contact with water since much time).
and if ever polycounts allows some space for work on rocks, increase the numbers of polygon, to make the shore look more fragmented {F16727}

Details

Legacy ID
174418172
Severity
Feature
Resolution
Open
Reproducibility
Always
Category
Feature Request
Steps To Reproduce

Just go by the coastline, in rocky places

Event Timeline

el0375 edited Steps To Reproduce. (Show Details)Mar 5 2013, 6:11 PM
el0375 edited Additional Information. (Show Details)
el0375 set Category to Feature Request.
el0375 set Reproducibility to Always.
el0375 set Severity to Feature.
el0375 set Resolution to Open.
el0375 set Legacy ID to 174418172.May 7 2016, 10:30 AM

Theres no attached photo

great suggestion. no photos needed, it's clear what he's talking about. the shoreline rocks should have darker/wet and eroded surfaces. we need more keen-eye suggestions like this to inch this game towards perfection.

el0375 added a subscriber: el0375.May 7 2016, 10:30 AM

my bad, uploaded now