As in the attached photo, rocks by the sea stand out too much, if something can be done with their colours, lighting and in addition a way to make it stand out less and show that we are at sea is to make them look like beeing wet ( darker colour, as they were in contact with water since much time).
and if ever polycounts allows some space for work on rocks, increase the numbers of polygon, to make the shore look more fragmented {F16727}
Description
Description
Details
Details
- Legacy ID
- 174418172
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- Always
- Category
- Feature Request
Steps To Reproduce
Just go by the coastline, in rocky places
Event Timeline
Comment Actions
great suggestion. no photos needed, it's clear what he's talking about. the shoreline rocks should have darker/wet and eroded surfaces. we need more keen-eye suggestions like this to inch this game towards perfection.