Page MenuHomeFeedback Tracker

[Steam Alpha 0.5.102571] Weapon muzzle flashes too dim at dusk
Closed, ResolvedPublic

Description

Weapon muzzle flashes are too dim / do not generate enough ambient light at dusk and suppressed light conditions (overcast when sun is low) {F16696}

Details

Legacy ID
2881711548
Severity
Minor
Resolution
Fixed
Reproducibility
Always
Category
Visual-Weapons
Steps To Reproduce
  1. Open editor
  2. Place a player unit (BLUFOR > Men > Rifleman)
  3. Set time to 20:55
  4. Preview
  5. Shoot the weapon
  6. Observe that the muzzle flash is dim and doesn't generate much light
Additional Information

Steam ArmA 3 Alpha - 0.5.102571

I was expecting the muzzle flashes to generate a bit more light in these near-dark conditions. The flash correctly increases in intensity during the night and decreases to the "small flash" variant during the day.

The issue is also sometimes apparent at "dim lighting" conditions, like heavy overcast. But I was not able to reliably reproduce this.

Issue and comparisons with other day and night conditions attached in the zip file.

Event Timeline

Sniperwolf572 edited Additional Information. (Show Details)
Sniperwolf572 set Category to Visual-Weapons.
Sniperwolf572 set Reproducibility to Always.
Sniperwolf572 set Severity to Minor.
Sniperwolf572 set Resolution to Fixed.
Sniperwolf572 set Legacy ID to 2881711548.May 7 2016, 10:27 AM
Sniperwolf572 added a subscriber: Sniperwolf572.

As of 0.57.105125 this seems to be fixed. Muzzle flashes are bright and cast light in all conditions.

Mass close.