Possible bits in decimal are: 0, 1, 2, 3, 4, 5, 6, 7
In the GeyserArea (or GeyserTrigger? as it is holding the value, that is odd though, because otherwise there should be no TALL particles played) class you will never get bits other than 0, 1 or 2
Effectively all code related to the SECONDARY state is never reached. (in the Area class, that does the killing)