I’ve encountered a significant issue related to vehicle acceleration input commands, specifically when using a controller (in my case, an Xbox controller). It appears that vehicles consistently default to using the "fast acceleration" input, regardless of whether the corresponding keybind "Right Bumper (RB)" is being pressed.
This is particularly problematic for my DayZ server, where vehicles are heavily utilized and configured in a variety of ways. The unintended acceleration behavior is affecting gameplay and usability for myself and the broader player base.
I haven’t submitted a bug report before, but the impact of this issue compelled me to do so. I’d greatly appreciate it if this could be investigated and addressed as soon as possible. Thank you in advance for your attention to this matter!