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Sounds of weapon casings drop do not play randomly in some cases
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Description

Fire once, wait for the sound of the casing drop to complete, fire again. You will notice that the sound has changed to another variant - this is the correct expected behavior.

Shot single mode several times, do not wait for the sound of the casing drop to end, press the trigger again and again. You will notice that the game plays the same sound of the casing drop for each shot. This will continue until we give a enough time between shots.

Fire in bursts mode, you can clearly hear that from the entire collection of sounds only one variant is played the one that was selected by the game during the first shot of your burst.

CfgWeapons → WEAPON CLASS → soundBullet[]={};

Here is video demonstration https://www.youtube.com/watch?v=iwsG_vfR4uw

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
24H2
Category
Sound
Steps To Reproduce

1.1. any rifle
1.2. shoot single fire mode, press LMB, shoot fast
1.3. result → for each shot game will play one variant of casing drop sound

2.1. any rifle
2.2. shoot burst, hold LMB
2.3. result → for each shot game will play one variant of casing drop sound

Event Timeline

TRAGER created this task.May 15 2025, 10:37 AM