When inheriting from the PolylineShapeEntity, the new entities points will not work correctly.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- General
Steps To Reproduce
- In the script editor, add an entity inheriting from PolylineShapeEntity:
[EntityEditorProps(category: "GameScripted/", description: "")] class TILW_PolylineTestClass : PolylineShapeEntityClass { } class TILW_PolylineTest : PolylineShapeEntity { }
- Reload your scripts, open a world and drag in the entity from the Create tab.
- With the entity selected, go into the vector tool and press CTRL+LC to place some points - this works as expected.
- Issue 1: Try selecting one of the placed points with your cursor, this will not work.
- Issue 2: Leave the vector tool, the points will still be displayed outside of it.
The issue does not go away even after reloading the world.