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Inventory/footstep audio increase
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Description

Suggest the old inventory be returned, but there's a catch. The footstep audio is now increased the heavier you are. Make people who travel light have the benefit of sneaking around players and zombies while making it very loud for heavy players, also made more noticeable by zombies if wearing a medium or large bag. I have noticed a lot of things that the inventory has affected negatively since the inventory change like player start, base building, looting multiple enemies etcetera. This change could fix a lot those problems but with a little twist.

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Feature Request

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