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Weird grenade behaviour since 1.27
Need More Info, NormalPublic

Description

Since 1.27 I'm getting reports of pristine, *pinned* grenades exploding on players while moving them within the inventory, like from a backpack into trousers or anything else.

I tried to reproduce it, but was not able to do - but I figured out that you can put an unpinned grenade into a backpack with grenades, but the other grenades in there did not change its health, the backpack slowly got bad, the attached hatchet stays also fine. I would assume that they would explode in the same way as they do when you put them outside of the backpack.

S{F5022660}

Details

Severity
Minor
Resolution
Open
Reproducibility
Random
Operating System
Linux x64
Operating System Version
Debian Bookworm
Category
Explosives
Steps To Reproduce

see text/video

Event Timeline

bzed created this task.Mar 8 2025, 8:55 PM
Geez changed the task status from New to Need More Info.Mar 10 2025, 10:59 AM
Geez added a subscriber: Geez.

Hello bzed.
Are you running any mods? As this previously has occurred due to some modded content.
Regards,
Geez

bzed added a comment.Mar 10 2025, 12:50 PM

Hi @Geez!
Its happening on two servers, they only share CF as mod. There is https://github.com/Arkensor/DayZ-CommunityFramework/issues/183 which only seems to happen during restarts, but I can investigate.

You don't happen to have a server config you can share that spawns you on the debug island (or somewhere else...) with lots of weapons and grenades that you can share? Testing these things without admin tools is a bit tricky.

thanks,
Bernd

Geez added a comment.Mar 10 2025, 4:19 PM

You don't happen to have a server config you can share that spawns you on the debug island (or somewhere else...) with lots of weapons and grenades that you can share?

unfortunately not