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Deleting an entity a player is mid vault animation onto results in them going to 0,0
Awaiting internal Testing, NormalPublic

Description

Title. If someone queue's a vault on something and it gets deleted, it sends said player to 0,0.

This is easy to reproduce, just requires the correct timing and its very rare to see in game because of it.

Details

Severity
Block
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Fri, Mar 7, 10:44 AM