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[Feature Request] OnQuantityChanged / OnAmmoCountChanged for Magazine_Base superclass
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Description

I am working on a player's inventory system, and handling ammo quantity changes is impossible, unlike any ItemBase entity. I can't implement it because methods that affect ammo quantity are proto native and can not be overridden. Any polling-based solution causes huge (less or more) performance issues.
Native Dayz inventory also has a polling algorithm and the controller refreshes item quantity each OnUpdate call. I wish I could have a more elegant way to implement this logic. Thanks!)

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Feedback.Mon, Jan 6, 9:51 AM