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Arma 3 - AI in "careless" mode reacting to players
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Description

Hello

For two weeks now, AIs I place in editor and set to "careless" detect players and turn towards them, move and even shoot at them (the latter only when right in their face while the two others seem to follow classic detection distance). If the AI has a grenade in it's inventory, launchs it at the players (not always).

Before that, and for several years, AIs set to "careless" were basically braindead : the only reaction of an AI to player's presence was to look at them once spotted, nothing more (while still having ambient animation, weapon lowered and reactive to Zeus' orders).

Also, AI I place in editor have that behaviour with players other than me when the mission is played on dedicated.
AIs I placed in editor before I had the problem now behave like this.

Of course, happens in vanilla.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
AI Issues
Steps To Reproduce

In editor :

  • place a blufor
  • place an opfor
  • turn opfor into careless mode (using script in init field or group attributes)
  • play
Additional Information

Happen in vanilla, on singleplayer, LAN multiplayer and dedicated server
Steps took (but not solved it) :

  • looked over internet
  • reinstalled the whole game and tested before any modification was installed
  • tested in legacy 2.16 version
  • asked for guidance in the discord

Event Timeline