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[1.2.1.127] Missing Prefab Inside Structures_Military.conf
Confirmed Internally, NormalPublic

Description

Game Version number:
1.2.1.127
Modded?:
No
Issue Description:
After 1.2 there is a prefab inside {28ACD0C845BE4967}Configs/Editor/PlaceableEntities/Objects/Structures_Military.conf that doesn't exist any more and thus throws an error for all players every time they go into the GameMaster editor.

Error:

SCRIPT       : GetResourceName 'scripts/Game/Editor/Components/Editor/SCR_ContentBrowserEditorComponent.c,1479'
 RESOURCES (E): Wrong GUID/name for resource @"{57708D2841D05A01}PrefabsEditable/Auto/Structures/Military/Training/E_TargetVehicleBase_01.et" in property "#return"
SCRIPT    (W): Can't open config file "PrefabsEditable/Auto/Structures/Military/Training/E_TargetVehicleBase_01.et"
SCRIPT    (E): Prefab '{57708D2841D05A01}PrefabsEditable/Auto/Structures/Military/Training/E_TargetVehicleBase_01.et' is missing at index '1122'!

Missing prefab that needs removing from Structures_Military.conf: E_TargetVehicleBase_01.et

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce
  1. Open GameMaster
  2. Check log console for errors referring to E_TargetVehicleBase_01.et

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Tue, Oct 29, 2:25 PM
Geez changed the task status from Awaiting internal Testing to Confirmed Internally.Mon, Nov 11, 10:13 AM